Digital Junkies | Focus on the Family Australia
Digital Junkies
By Olivia and Kurt Bruner
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Emily awoke at 2 in the morning after hearing a noise downstairs. Nervously pulling back the blanket, she slipped quietly out of her room toward the mysterious sound. Anxiety turned into anger as she approached the faint but distinct music of her sons' favourite video game — the same game they had been ordered to stop playing hours earlier in order to go to bed.

At that moment Emily couldn't decide whether to scream or cry — whether she was losing her mind or coming to her senses. Emily unplugged the video-game system, gathered up cords and devices, walked onto her second-story deck and pitched hundreds of dollars worth of equipment over the railing. With a great sense of relief, she listened for the sweet sound of crashing electronics below. "There!" she assured herself. "That should take care of the problem."

Emily's reaction may seem extreme, but those who live with a child addicted to video games understand. Years later, Emily said her decision to jettison video games from her home had lasting significance — protecting her sons from an addiction that is stealing countless children away from real life.

Pointless battle?

A growing number of parents are concerned about the obsession their kids have with video games. Like many parents, we resisted buying video games for our children for some time. But when a friend offered us their old system, we hesitantly accepted — determined to limit the time our kids played so that it remained a small part of a balanced lifestyle.

Before long, however, we noticed our once-active sons being enticed from normal, healthy childhood activities into a digital universe. Board games remained on the shelf. Outdoor activities waned. Even relationships with friends and family changed, dominated by game chatter or conflicts over why they couldn't play "just one more level."

The battle to limit their game time seemed pointless. Before throwing in the towel, however, we decided to check out what research said about video games. Gaming disorder was defined by the World Health Organisation in mid 2018 as a pattern of gaming behaviour characterised by impaired control over gaming, increasing priority given to gaming over other activities to the extent that gaming takes precedence over other interests and daily activities, and continuation or escalation of gaming despite the occurrence of negative consequences. considered addicted to computer and video games, which produce physiological reactions in the brain similar to those associated with substance abuse.

For a gaming disorder to be diagnosed, the behaviour pattern must be of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning and would normally have been evident for at least 12 months. Research shows that the chemicals triggered by about 30 minutes of play rival an amphetamine high. Eventually, a process called "habituation" takes over — rewiring the brain and creating a physiological dependence similar to cocaine addiction. In fact, the first detox centre for video-game addicts opened in the Netherlands recently. 1

Avoid common mistakes

While most conscientious parents screen games to protect their children from violent and sexual themes, few understand the dynamics causing their sons and daughters to become hooked on "the digital drug." They may have a bad feeling about the influence of video games but can't imagine kids living without it in a culture where every child plays. What's a parent to do?

To start, educate yourself and your children on the research regarding video-game addiction. Then work to avoid these common mistakes:

Mistake No. 1: Starting young. The earlier a child begins playing electronic games, the sooner he or she is exposed to the patterns that lead to addiction. Children who become accustomed to junk food lose their appetite for healthy eating. Similarly, kids also acquire a "taste" for certain kinds of recreation. Those who develop patterns of natural play rather than virtual play are more likely to become well-rounded, happy adolescents. Those who are introduced to the dopamine-inducing high of prolonged video-game play often become bored with any other recreation.

Mistake No. 2: Creating easy access. Four out of five children over 8 years old own a video-game system. The risk of video-game addiction increases dramatically when your child owns a system, because then it is much harder to control the amount of time spent playing. As with any other behavioural addiction, easy access to the object of obsession makes it difficult to avoid pitfalls.

Mistake No. 3: Using video games as a reward. While the benefit of motivating kids to complete school assignments and other tasks may seem like a positive aspect to video-game obsession, the long-term consequences far outweigh any short-term gain. Using video games to motivate kids reinforces the notion that working, reading and learning are necessary evils rather than rewards in themselves. Other motivational rewards — such as an ice-cream date with Dad or an outing with Mom — are more effective and avoid feeding video-game obsession.

Mistake No. 4: Allowing "just one more level." When asked to shut off the video-game system, most children rarely obey without first trying to prolong their play. Invariably they respond with a plea for just one more level or more time to defeat the current villain. As a result, many parents end up allowing their child to spend much more time playing video games than they intended.

As one recovering video-game addict said, "If you say you intend to restrict the amount of time a child spends, you better ask yourself whether you can really do it. Kids are very good at pushing for more time."

Mistake No. 5: Ignoring your gut. Many parents have a bad feeling about the amount of time their child spends playing and talking about video games. They have a nagging sense that allowing so much video-game time may have long-term consequences. But they second-guess the feeling, writing it off as old-fashioned or too strict. Besides, they would rather avoid the inevitable conflict that comes from restricting or removing the game system.

You know your child better than anyone else; trust your gut and intervene to help your child live a fulfilling life.

  1. http://www.who.int/features/qa/gaming-disorder/en/
© 2007 Olivia and Kurt Bruner. All rights reserved. Updated and used with permission. Published at focusonthefamily.com.

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